Diversion Network
Documentation

Contents

  • Main
  • Rules
  • Hub
  • Game Clusters
  • Parties and Friends
  • Playing Games
  • Minigames

  • CaptureTheFlag
  • MonumentRush
  • KingOfTheHill
  • Quake
  • BridgeWars
  • Skywars
  • TeamDeathMatch
  • Arcade*/?>

    Cloud Skyblock

  • Cloud Basics
  • Development Resources

  • Map Development Guide
  • Map Configuration Guide
  • DND Configuration Guide*/?>

  • Privacy Policy
  • Map Configuration Guide

    Contents


    Other Options

    There's a lot of things you can add to your mapfigs, which can't be categorized nicely.

    Here we will list and explain all those extra options.


    Respawnwait:

    One of the things that's used very often is respawnwait.

    This option makes the respawntimer longer, so players have to wait longer to respawn after death.

    The default value is 1 and the waiting time is in seconds.

    respawnwait 3

    The respawnwait is often put at the bottom of a mapfig.


    Recommendation:

    Some maps play better with a smaller amount of players, while others are meant for big matches.

    That's why we require maps have a player recommendation.

    This number will help your map to show up for voting more often when there's the right amount of players online.

    Notice this number should be the total amount of players that you think the map plays best with.

    recommendation 16

    Time Options:

    There are maps that have better gameplay when played for a shorter amount of time.

    You can change multiple things when it comes to time:

    Game length, time out length and discovery mode length.

    Notice all these values are in seconds, so 600 would mean 10 minutes for example.

    gameseconds 600 timeoutadd 120 discoverytime 25